WHAT'S NEW

Changelog

v0.6.0June 28, 2026

The Adventure Loop

  • Lodge-first briefings: each level starts blank — find the Ranger's Lodge and open the map on the wall to receive that day's targets
  • Hidden Tracker Map pickup: a rolled parchment map spawns somewhere on the level after your briefing; collect it to light up remaining targets as red paw prints
  • Tracker paws now respect time of day — nocturnal species don't appear on the minimap during full daylight, and vice versa, with dawn & dusk overlapping
  • Lodges are guaranteed reachable: a road is now carved to every Lodge if the worldgen doesn't already pass one
  • The Lodge briefing card is now a full-size overlay instead of being crammed into the Lodge interior
v0.5.0June 21, 2026

Workshops & the road to 50

  • 10 new bonus levels (41–50) — themed runs for big cats, raptors, dogs, small nocturnal animals, and an everything-included finale
  • Workshops added on levels 10, 20, 30, 40 and 50 — walk up to the parked vehicle to unlock it permanently in the Garage
  • New vehicles: Game Viewer Defender (open-top, tall) and the Willy's Jeep (fastest across every terrain)
  • Vehicles are no longer unlocked with stars — every special ride lives behind a Workshop instead
  • Garage hides vehicles you haven't found yet so each workshop is a surprise
  • Landscape mobile layout: a Game Boy-style joystick / buttons split when you turn your phone sideways
  • Target list is now collapsible to free up viewport on busy levels
v0.4.0June 18, 2026

Big Wing & Small Mammals

  • 10 new themed levels (31–40) including a heavy-bush corridor, a huge inland dam with a low causeway, and arid red-sand maps
  • 10 new species: Martial Eagle, Bateleur, Lappet-faced Vulture, Lesser Bushbaby, African Civet, Small-spotted Genet, Aardwolf, Serval, African Wild Cat, White-tailed Mongoose
  • Level batching: the next ten levels are now a reward — they only appear after you finish the previous batch
  • Finale celebration screen after Level 50
v0.3.0June 14, 2026

Field rewrite

  • Target-based completion: photograph every listed species to clear a level
  • Three lives per run — predators charge when you crowd them
  • Find the lodge to unlock the Tracker, which reveals every remaining target on the minimap
  • Full day-night cycle on Hyena Hours, Lion Pride, Leopard Ridge, Night Hunt and Big Five
  • Leopard acacia trees can hide an ambushing leopard
  • Completion modal lives inside the game window with a one-click Next Level
v0.2.0June 13, 2026

Campaign cut

  • 10 hand-tuned campaign levels with fixed seeds
  • Stars + coins economy
  • Garage: vehicles, cameras, rangers
  • Profile page with display-name editing
  • Full landing-page revamp + new platform pages
v0.1.2May 30, 2026

Wildlife & water

  • More splash animations in water
  • Heavier dust trails behind vehicles on tracks
  • Compact minimap that fits the viewport
v0.1.1May 18, 2026

Mobile polish

  • Touch joystick + camera button
  • Pinch-zoom on minimap
  • Fullscreen toggle
v0.1.0May 4, 2026

Vertical slice

  • First playable build
  • Procedural worldgen
  • Photography mechanic and scoring